Tuesday, December 19, 2017

Insignia - Novel Summary - SPOILER ALERT

I am posting this summary here in case anyone wants to give me feedback on the summary.

Please keep in mind that, as this is something that will be going to a publisher, it is the full story of the novel condensed to 2 pages (minus subplots). If you want to read my full novel and don't want to know the ending, then go ahead and skip this one :) However, if you would like to provide feedback on the summary, I would love to know the following:

1. Is it interesting?
2. Does it make you want to pick up the book?
3. Does it have intriguing characters?
4. Is the world vivid enough?
5. Can you tell that it's a near-future, dystopian, sci-fi?
6. Anything else...?

Thanks and happy reading!
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SUMMARY - Rev. 3 (realized it was bigger than 2 pages. So I had to trim it).

It is the year 2267, less than 100 years since WWIII destroyed democracy and many parts of the continental United States. The TRIUMVIRATE, the reigning corporate oligarchy, controls the population with dangerous cybernetic implants. Those who deny these implants are forced to live in slum cities infested with drug use and crime.
SAMSON, a teenage hacker living on the streets, has dreamed of escaping the corporations and living a life free from the ever-present pressure of consumerism and greed. When he is hired by a mysterious stranger to hack into a secure network and steal video footage, he catches the attention of an assassin. Sam escapes the assassin with the help of MARA, a genetically modified human known as a savant, but not before the assassin seriously injures him.
Mara brings Sam, now an amputee, to her headquarters where he becomes part of The Company, a group of contract killers. Sam shares the data with Mara and they discover that it contains proof of terrorist attacks performed by other savants rebelling against the corporations.
Sam meets the other members of The Company which consists almost entirely of savants: the Captain and his non-savant brother, a teenage pilot, a former assassin, a doctor. He also discovers his savant Skill: to see several seconds into the future.
The Company is hired to assassinate a prominent member of the Triumvirate in mega-city of New York. Before they can complete the job, they are exposed to the Memory Code by the rebels, a genetic implant in all savants that allows them to experience the memories of their ancestors. During the job, Mara learns that their mark was an undercover rebel agent, rather than a corporate goon, but not before she accidentally kills him. Their job bungled, the group fractures, barely escaping from the security forces of the Triumvirate.
Armed with the Memories of their ancestors, Sam, Mara, and TRENT, the pilot, flee the city in search of these revolutionaries who are calling themselves the Starkill Army. The ordeal in New York has taken a toll on Sam and Mara, physically and emotionally. Sam’s amputated leg is rejecting the prosthetic and he fights blood poisoning. Mara wrestles with her conscience over killing a man who didn’t deserve to die. 
Once at the rebel’s compound, the trio meets the general and his contingent of soldiers. They also reconnect with the doctor and the former assassin from their former Company.  Here they learn that the rebels have set up an attack on the Great Sea Wall of California with the intention of kick-starting a revolutionary war.
Mara and Sam join the others in planting bombs in the Sea Wall and televising the event to the world. However, the rebels are betrayed by the former assassin and suffer heavy casualties even though the destruction of the Sea Wall is successful. California floods. Sam assists in the rescue mission while Mara flees the encroaching water, meeting back up with the Captain and Aiden.
Sam is able to save Trent, though the latter is critically wounded. Mara and the Captain never return to the rebel compound but the Captain’s brother relays this information to Sam who assumes, much to his anguish, that Mara is dead. The Starkill Army slowly begins rebuilding their forces with new recruits drawn by media attention of the attack.

While Sam grapples with the loss of his mentor and friend, another member of the Starkill Army, a former savant-turned-mech named HAWK has come upon a miraculous discovery. He found that when all of his cybernetic modifications were forcibly removed during the attack, his savant Skill to read auras returned. He understands this phenomenon as the return of his humanity. This belief is taken up by the Starkill Army as a mantra. It becomes the reason why the savants and those downtrodden by the corporations will continue to fight against the totalitarian rule of the Triumvirate.

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